Georgii Antipin

Georgii Antipin

Video game & software developer / Almaty, Kazakhstan

I'm an indie game developer and designer. I grew up in the Sakha Republic (Yakutia) in the Far North, and that cold, particular place still runs through almost everything I make.

The short version of my career is a 7+ years of front-end engineering — architecting and maintaining production web systems in JavaScript and TypeScript — followed by 3 years of UX/UI design, working design-system-first in Figma. Somewhere in there I started making games, and they took over.

In 2024 I released The Echoes of Mars on Steam: a voxel-art tower defence I built entirely on my own, from gameplay code to UI to art. Before that I made Sakha Civilisation, a Civilization VI mod that brings my own people into a game I love. My design work, identities for independent brands, events, and startups, is part of the same instinct: make the thing feel like itself.

The work I'm proudest of came out of the people and places that shaped me: NEFU, MYTONA, Medcol, and Kasvu Labs. And a family that backed a strange, solitary ambition.

Career

>2018 Front-end engineering
Architecting and maintaining production web interfaces in JavaScript & TypeScript.
>2022 UX/UI design
Design-system-driven product UI in Figma, across both web and games.
>2017 Brand & identity
Logos and identity systems for independent media, events, and startups.
2017 Sakha Civilisation
A Civilization VI mod adding the Sakha people, with original art and mechanics.
2024 The Echoes of Mars
A voxel tower-defence built and shipped solo on Steam — localised into Sakha.
Now CEO at Springfolk
Building the next major update for The Echoes of Mars.

Skills

Unity / C#Game UITypeScriptFront-end systemsFigma / Design systems